Open Dammirt opened 6 months ago
Yeah, it's a known bug that happens during change level because we're not updating the screen with anything, and it gets filled with garbage by Adreno's famous tile renderer.
There was a report on this and this is probably a duplicate, but I can't find it, so I won't close it yet.
Maybe somebody smart will suggest a possible solution.
On Mali GPUs, a black screen is displayed instead of this garbage (Currently, I no longer have a device with a Mali GPU). Here's the issue https://github.com/FWGS/xash3d-fwgs/issues/641
That happens with Delta Touch, Quad Touch, Zeta Touch and this emulator between loading screen, it does not bother me much, as long as the rest of the game plays great, then its ok for the loading screen.
Please, stop this "emulator" nonsense. And wherever you heard it, tell them these words.
Xash is NOT an emulator, there is NO emulator inside this project and there NEVER was. It's a game engine that's compatible with, Half-Life 1 engine, GoldSource. A bit more due to extensions, but no less.
This bug should be fixed after this commit: https://github.com/FWGS/xash3d-fwgs/commit/0da7ffe45f146670612af066386161b0e77f5973
I tested on a device with Adreno GPU.
Well, yes, this garbage can still appear for one frame during changelevel.
It's barely noticeable, but it's still there.
Now fixed completely with 56ba2325
I just installed the latest build of the engine. The bug with garbage in one frame still remains.
Here is the engine build:
This... thing appears on snapdragon 7 gen 1, Model BTK-W09