Closed Vad1mCSO2 closed 1 month ago
Where and when does it crash? Any details?
When starting or joining MP servers
Did you install some custom client.dll? Where did Half-Life download from? Which version?
Elinsrc's client and 25th anniversary version
in old version of xash3d works fine
I also encountered an engine crash when connecting to a server or creating one.
Xash3D FWGS for Android uses hlsdk-portable, on which the Elinsrc client is also based.
Ver: Xash3D FWGS 0.20 (build 3399-7a469fb, android-arm64)
Crash: signal 11 errno 0 with code 1 at 0x0 0x0
[2024:07:21|14:14:59] Ver: Xash3D FWGS 0.20 (build 3399-7a469fb, android-arm64)
Crash: signal 11 errno 0 with code 1 at 0x0 0x0
Engine log: engine.log
Tested on: Xash3D FWGS v49/0.20 Build number: 3399 Platform: android-arm64 Commit: https://github.com/FWGS/xash3d-fwgs/commit/7a469fb481d9bdb62923868f1acdff65d9058e6e Branch: master
Device: Samsung Galaxy A52 (SM-A525F) OS: Android 14 (OneUI 6.1)
Just yesterday or the day before yesterday there were no crashes on Android yet.
This crash starts reproducing from this commit: https://github.com/FWGS/xash3d-fwgs/commit/982e32d108cde862fe7013458e2e49bb1014638b
This crash cannot be reproduced with game libraries which are compiled from code based on original HLSDK by Valve. It only reproduces with game libraries which are compiled from hlsdk-portable and mods based on it.
This crash also occurs when starting a new singleplayer game.
Added yet another hack in 790f9bde54fa4af59c55255753a5dd723bb06b9d