FWGS / xash3d-fwgs

Xash3D FWGS engine
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player: Camera not rotated accurately while strafing #1858

Closed Buggem closed 1 month ago

Buggem commented 1 month ago

In Steam Half-Life, there is a little tilt when using A or D keys. This isn't really that big a problem but if you are aiming on accuracy you should implement this.

nekonomicon commented 1 month ago

Try to set sv_rollangle 2 in the console.

a1batross commented 1 month ago

This feature has always been present, even in the original Xash3D, you just use sv_rollangle cvar.