FWGS / xash3d-fwgs

Xash3D FWGS engine
1.58k stars 240 forks source link

TE_BEAMFOLLOW: Beam's RenderAmt is determined by the currently following entity #1891

Open xiaodo1337 opened 3 days ago

xiaodo1337 commented 3 days ago

When I set the entity's effect to EF_NODRAW or set the renderamt to 0, the beam disappeared. But in GoldSource, Everything works fine.

Xash:

renderamt 255 image renderamt 64 image

GoldSource:

renderamt 0 / EF_NODRAW image