Closed Vladislav4KZ closed 2 years ago
This occurs in original game too. Duplicate of #855
This occurs in original game too. Duplicate of #855
@CortexReaver No, I don't have this bug in the original Half-Life. And in other mods too.
Maybe you are using an older build of Half-Life?
By the way, yes, there is no such bug in the April build of Xash3D FWGS
Maybe you are using an older build of Half-Life?
You mean Xash? Isn't Half-life itself is just a bunch of media files and some game logic scripts, and GUI is a part of the engine? There is some dll's in valve folder, but they can be storing just pictures.
Maybe you are using an older build of Half-Life?
You mean Xash? Isn't Half-life itself is just a bunch of media files and some game logic scripts, and GUI is a part of the engine?
I mean Half-Life, which may have old client.dll and hl.dll
There is some dll's in valve folder, but they can be storing just pictures.
What the hell are you talking about?
Sorry, I have no idea how this engine works. What hl build are you using? The one I using is from some old disk image from 2009 may be. Never used the Steam.
Sorry, I have no idea how this engine works. What hl build are you using?
Latest build from Steam
Protocol version 48
Exe version 1.1.2.2 (valve)
Exe build: 19:53:27 Aug 3 2020 (8684)
The one I using is from some old disk image from 2009 may be. Never used the Steam.
Therefore, the problem is in this. In mods, this problem manifests itself which are based on the old HLSDK
I've renewed these dlls and now pointer is gone :) I recall doing something like this actually, changing these files... Actually, got a backup with NEWER dlls but have to replace them for older versions for some reason. Maybe because I was unable to run older builds of Xash, hmm.
I am also experiencing this bug with clients in two other mods:
The Decay port by Vyacheslav Dzhura and Denys Zhatov.
The Vadavaka Ricochet Community client patch
In addition to seeing the mouse cursor centered on the screen, when the pause menu is enabled and the cursor is moved, the player turns within the game. Wherever the mouse cursor was placed in the pause menu, the player will now be facing in that direction.
I do not have this problem with clients built on xash3d-hlsdk. I do not have this problem with Numanoid's decrypted CS 1.5 client, the official Deathmatch Classic, or the Uplink demo.
This problem occurs in the current Xash3D-FWGS Win32 build efdf9e3
(2022-05-29).
The previous build I used was Xash3D-FWGS Win32 build 654bac8
(2022-03-19) and this problem was not present.
Example Screenshot |
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This bug occurs on all mods except based on hlsdk-xash3d and official Valve games (which are the latest version from Steam).
Even older versions of Valve games are affected by this bug.
Когда выключаешь Raw mouse input m_rawinput 0
то и в последней версии стимовского Half-Life курсор тоже появляется и не исчезает
When I disabled the Raw mouse input m_rawinput 0
then the cursor also appears and does not disappear in the latest Steam version of Half-Life
All an old non-SDL clients are affected because they didn't have raw input support.
На библиотеках, скомпилированных с репозитория hlsdk-xash3d такого бага нет даже при m_rawinput 0
Да это старый баг. Скорее всего связан и с SDK, и с движком. В HLSDK 2.3 и старее нет проверок с m_rawinput, а многие моды были сделаны на HLSDK 2.0-2.1, и этого квара вероятно не было в WON, поэтому там его включение/отключение практически никакого эффекта не даст. У нас в hlsdk-xash3d есть подобные исправления: https://github.com/ValveSoftware/halflife/pull/1900
@nekonomicon Thank you very much for the information! Do you know what changed in Xash3d engine after April that makes this bug now appear in certain mods?
Also, and I apologize if this is off topic, but would hldsk-xash3d-decay-pc need to be updated to avoid this bug (perhaps with the newer cl_dll/input_mouse.cpp
, etc.)? I have never tried to build the code as it is and I have only been using the old libraries from 2008.
hldsk-xash3d-decay-pc
I don't recommend to use this branch for a while. It's unplayable yet.
I can confirm that build fbdfed8
correctly hides the mouse cursor during gameplay with the following mods:
The Decay port by Vyacheslav Dzhura and Denys Zhatov.
The Vadavaka Ricochet Community client patch
Thank you so much!
Исправлено в последнем билде движка.
i.e. that's not linked to SDL2
пн, 30 мая 2022 г., 11:01 Владислав Сухов @.***>:
This bug occurs on all mods except based on hlsdk-xash3d and official Valve games (which are the latest version from Steam).
Even older versions of Valve games are affected by this bug.
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Скриншот не передаёт этот баг.
Когда играешь, в центре экрана находится курсор. И при движении мышкой, он движется вслед за камерой игрока и снова возвращается в центр.