Compressing .wav files using different codecs leads to different results.
I tested all codecs available on the latest release of Adobe Premiere ( As of OCT21 ) :
Uncompressed: Plays and produces a .vsnd file ( 5.4MB ) ;
Microsoft ADPCM: Plays and produces a .vsnd file ( 1.4MB ) ;
CCITT A-Law: Doesn't Play but produces a .vsnd file ( 2.7MB ) ;
CCITT u-Law: Doesn't Play but produces a .vsnd file ( 2.7MB ) ;
GSM 6.10: Crashes the game and the tools ( 0.6MB ) ;
IMA ADPCM: Crashes the game and the tools ( 1.4MB ) .
To Reproduce
Export any .wav file using one of the codecs above;
The crashes have been fixed by Layla with commit master#3912cd (https://commits.facepunch.com/414103)
I'll close this issue as one compression codec is good enough.
Describe the bug
Compressing .wav files using different codecs leads to different results. I tested all codecs available on the latest release of Adobe Premiere ( As of OCT21 ) :
To Reproduce
My sound driver is the latest Realtek High Definition if that changes anything. In this Google Drive folder you can find all the files used to reproduce the bug All audio is mono and 44kHz.