Spawn an item using ent_create crowbar and obtain it
Use command pd_save then restart
Attempt to assign ActiveChild with pd_setweapon crowbar command
No errors displayed but the playerdata InventoryItems appears empty or null when using Log.Info after load
Expected behavior
The IList should be loaded from the json file and not appear null
In this case using the steps, the crowbar should be the active child / weapon
Additional context
Adding a setter to the inventoryitems then loading causes crashes
Describe the bug Filesystem doesn't load the file fully with the ILists despite successfully being saved
To Reproduce
Expected behavior The IList should be loaded from the json file and not appear null In this case using the steps, the crowbar should be the active child / weapon
Additional context Adding a setter to the inventoryitems then loading causes crashes