At the moment you are unable to set a tooltip of a variable that would show up when hovering over one without having to mess with in _core\tools\mettooltips.txt.
How would you like it to work?
Perhaps you would be able to have a .meta or .tooltips file shipped with the compiled shader that contains all the defined tooltips for the specified variables? Though i dont know of the best way to define them for shaders not made via shadergraph 🤔 .
Defining Them In Shadergraph
A description text box under the name argument of a node. The end result would be a Tooltip description that would show up when hovering or clicking the parameter name in the material editor.
Oh, and the ability to do a new line in the description would be nice would be nice too.
What have you tried?
modifying _core\tools\mettooltips.txt with additional tooltips. though this way isn't feasible.
For?
s&box
What can't you do?
At the moment you are unable to set a tooltip of a variable that would show up when hovering over one without having to mess with in _core\tools\mettooltips.txt.
How would you like it to work?
Perhaps you would be able to have a .meta or .tooltips file shipped with the compiled shader that contains all the defined tooltips for the specified variables? Though i dont know of the best way to define them for shaders not made via shadergraph 🤔 .
Defining Them In Shadergraph
A description text box under the name argument of a node. The end result would be a Tooltip description that would show up when hovering or clicking the parameter name in the material editor.
Oh, and the ability to do a new line in the description would be nice would be nice too.
What have you tried?
modifying _core\tools\mettooltips.txt with additional tooltips. though this way isn't feasible.
Additional context
Tooltip of parameter in Material Editor example :