Closed trende2001 closed 1 year ago
For clarification, LastDamage.Attacker does work in my code. I set the attackers health to 100 whenever the attacker kills someone
I've also noticed this on duccsoft.ohio_rp
From the behind code of some menu UI:
Under the same conditions that the counter on screen gets updated, the stat online should also be getting updated.
This is also an issue in Wise Guys. I implemented stats at the same time as I did in Home but it isn't working in Wise Guys (but is working in Home). I threw debug logs in each call and I know the functions are being called but no results...
Wise Guys:
Home:
Works, thank you garry
Describe the bug
I've encountered a problem where the code to increment the value of a stat is correct but it doesn't seem to be doing anything on the asset.party side of things. I've done a little more research and it turns out that only some games are able to see their stats being updated (like TTT)
To Reproduce
See Media/Files
Expected behavior
Stats should propagate the correct value for every game properly.
Media/Files
Additional context
No response