Open FullStack0verfl0w opened 1 year ago
For some reason hammer assigns wrong cubemap texture for the rest of cubemaps. In the game it looks fine, except the other issues I have reported.
Cubemaps should have their own texture, not some other cubemap.
No response
I also found this strange behavior:
https://github.com/sboxgame/issues/assets/36414434/e2cac272-5f22-4b90-a7b6-fec3c7c02e1d
Turns out this also happens in the game when lighting is not baked.
Describe the bug
For some reason hammer assigns wrong cubemap texture for the rest of cubemaps. In the game it looks fine, except the other issues I have reported.
To Reproduce
Expected behavior
Cubemaps should have their own texture, not some other cubemap.
Media/Files
Additional context
No response