Facepunch / sbox-issues

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"Scale Tex Coords" Doesn't work on scaled scene models. #4277

Open bakscratch opened 8 months ago

bakscratch commented 8 months ago

image

https://github.com/Facepunch/sbox-issues/assets/8184184/26f2fa9c-97c3-4fb3-9d95-45fe99e3afaa

The Complex shader supports UV scaling, allowing you to scale a model allowing it to having a tiling texture. This doesn't work in the scene view.

garrynewman commented 8 months ago

Worth looking into.

aylaylay commented 2 months ago

We can probably just remove the S_MODE_TOOLS_VIS from complex if we want to enable this