Facepunch / sbox-issues

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Spline Meshes #4359

Open Jammie3d opened 8 months ago

Jammie3d commented 8 months ago

For?

S&Box

What can't you do?

I'd love to be able to place down a spline and apply a mesh to it that repeats and gets deformed.

For things like roads, cables, pipes, fences etc.

It may also be useful to allow no deformation and custom spacing between meshes in the inspector.

How would you like it to work?

Add a Spline Mesh GameObject, assign a mesh to it in the Inspector and move the spline points around in the Scene viewport, with the standard transform gizmo's.

What have you tried?

Nothing yet.

Additional context

No response

Jammie3d commented 4 months ago

Made a tiling road mesh just in case you'd need one. https://asset.party/jammie/tile_road