When previewing the a material using the glass shader the preview just shows as error textures. The same occurs when using it to override the material on a model renderer.
To Reproduce
Create a material using the glass shader
2a. Check out the preview in the inspector when selected in the asset browser
2b. Apply the material to a model renderer as a material override
Describe the bug
When previewing the a material using the glass shader the preview just shows as error textures. The same occurs when using it to override the material on a model renderer.
To Reproduce
Expected behavior
The material shows without purple/black squares
Media/Files
Material override:
Inspector:
Material config:
Additional context
No response