It's quite strange to work with units when you're scaling an object that already has a set size, especially when you know source units by heart. I have no idea how big this phone box is execept for its scale.
How would you like it to work?
Adding a dimensions/bbox view would be nice, even better if you could change the dimensions by size instead of scale like you can in blender. Much easier to get a grasp on how big something is too.
What have you tried?
Drawing debug bounds stuff in DrawGizmos which isn't very pretty.
For?
S&Box
What can't you do?
It's quite strange to work with units when you're scaling an object that already has a set size, especially when you know source units by heart. I have no idea how big this phone box is execept for its scale.
How would you like it to work?
Adding a dimensions/bbox view would be nice, even better if you could change the dimensions by size instead of scale like you can in blender. Much easier to get a grasp on how big something is too.
What have you tried?
Drawing debug bounds stuff in DrawGizmos which isn't very pretty.
Additional context
No response