Facepunch / sbox-issues

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Inconsistent collisions with BoxCollider #5345

Closed verdie-g closed 5 months ago

verdie-g commented 5 months ago

Describe the bug

image

In this screenshot:

At the end of the simulation, the big cubes overlap with each others when the small cubes don't touch.

The issue title mentions BoxCollider but maybe it's a misunderstanding of CharacterController.

To Reproduce

  1. Open sbox-issue-5345.zip
  2. Run the simulation

Expected behavior

I would expect the cubes to touch but not to overlap.

Media/Files

No response

Additional context

No response

aylaylay commented 5 months ago

CharacterController doesn't use colliders for movement, colliders are for physics