Closed QuackCola closed 4 months ago
Not a bug, your min max range for tiling is set to 0-1 so in material editor it clamps tiling to 1, which is just going to show a black square.
If you set the max range to 4 (or whatever) then material editor will show it fine.
Describe the bug
For some reason the material preview of a simple checkerboard pattern generated from a shadergraph shader in my case fails to preview correctly in the following areas: * in the thumbnail preview in the assets browser
To Reproduce
Expected behavior
for the checkerboard pattern to be able to be previewed.
Media/Files
example 1 : example 2 :
example of preview working fine in shadergraph :
example of preview working fine in MET only on the sphere primitive :
testproject.zip
Additional context
No response