Describe the bug
Ragdolls created through ModelDoc's Biped Ragdoll generator (And presumably ragdolls using a similar configuration) tend to behave extremely erratically in-engine, especially when interacted with by the player. Changing the Surface Property or the radius of the generated physics shapes from the default doesn't alleviate the issue.
To Reproduce
Import any biped-scale biped mesh to ModelDoc (+ Add -> Add Meshes)
Generate a ragdoll (+ Add -> Create Biped Ragdoll... ) and assign the pertinent bones
Toggle Physics Sim (F4) OR Enter Game Preview, spawn the ragdoll and interact with it
Describe the bug Ragdolls created through ModelDoc's Biped Ragdoll generator (And presumably ragdolls using a similar configuration) tend to behave extremely erratically in-engine, especially when interacted with by the player. Changing the Surface Property or the radius of the generated physics shapes from the default doesn't alleviate the issue.
To Reproduce
Screenshots