Facepunch / sbox-issues

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Add texture filtering option for terrain materials #5594

Open chrisspieler opened 5 months ago

chrisspieler commented 5 months ago

For?

S&Box

What can't you do?

I'm making a game that uses a lot of Opium and My Summer Cottage assets, which all have point filtering. For the sake of visual consistency, I'd like for the terrain that I make to also have point filtering.

How would you like it to work?

In the editor for .tmat files, there should just be a dropdown for texture filtering type (i.e. nearest neighbor or anisotropic).

What have you tried?

I could make the terrain as a model instead of using the terrain system, but using the terrain system would be much better.

Additional context

No response

handsomematt commented 4 months ago

Maybe. If someone else wants to do this please don't add a combo per texture filter.