Open badandbest opened 3 months ago
Here is my review: The scene tabs aren't invisible anymore. 👍
But if you have more than one scene tab open the tabs are placed where the inspector is instead of the game view.
only ToolWindowManagerArea can be used with this type
at Sandbox.EngineLoop.Print(Int32 severity, String logger, String message)
at Managed.SandboxEngine.Exports.Sandbox_EngineLoop_Print(Int32 severitty, IntPtr logger, IntPtr message)
at Editor.DockManager.AddDock(Widget sibling, Widget window, DockArea dockArea, DockProperty properties, Single split)
at Editor.SceneEditorSession.DockSceneTab(Widget tab)
at Editor.SceneEditorSession.OnEditorWindowRestoreLayout()
at Editor.EditorMainWindow.OnDockLayoutLoaded()
at Sandbox.SandboxSystemExtensions.InvokeWithWarning(Action points)
at Editor.DockManager.set_State(String value)
at Editor.EditorWindowLayoutManager.<>c__DisplayClass8_0.<AddDefaultLayout>b__0() in C:\Program Files (x86)\Steam\steamapps\common\sbox\addons\tools\Code\EditorWindow\EditorWindowLayoutManager.cs:line 140
at Editor.Option.OnTriggered()
at Editor.Option.InternalTriggered()
at Managed.SourceTools.Exports.Editor_Option_InternalTriggered(UInt32 self)
at Sandbox.EngineLoop.RunFrame(CMaterialSystem2AppSystemDict appDict, Boolean& wantsQuit)
at Sandbox.AppSystem.RunFrame()
at Sandbox.AppSystem.Run()
at Sandbox.Launcher.Main() in C:\build\_work\sbox\sbox\engine\Launcher\SboxDev\Launcher.cs:line 24
at Sandbox.Program.Launch() in C:\build\_work\sbox\sbox\engine\Launcher\Shared\Startup.cs:line 21
at Sandbox.Program.Main() in C:\build\_work\sbox\sbox\engine\Launcher\Shared\Startup.cs:line 16
Describe the bug
When you load a editor layout it closes the scene views. You're unable to open the scenes again until you restart the game.
To Reproduce
Expected behavior
Media/Files
https://github.com/Facepunch/sbox-issues/assets/91832803/e5187bad-3585-4186-998f-502ed730bf27
Additional context
No response