Closed DevulTj closed 1 month ago
Tried in testbed, working fine
This looks like sometimes the string token for a tag isn't cached because the tag is added in native
There's no real way to fix this, we can fix it going forward but physics resource saves the string token hash code and it can't really be reversed.
Maybe it's okay to only be able to reverse the ones in the project's collision config.
Found a way to fix this properly, collision data actually had the actual strings on disk so we now string token cache them
If you run a trace on any hammer map, returned tags will always be empty. Default tags on a mesh in hammer are 'solid' so most maps are easy to test on.