When an object is in focus, and the drop down heirarchy is double clicked:
It'll cause object focus/the camera to reposition.
How would you like it to work?
For the camera to not focus on an object when the arrow is being clicked in the heirarchy.
Additional context
When looking for a component clicking a parent to check, expanding the children to see whether the component might be there, then collapsing the children causes my camera flying across the scene.
To me collapsing a GameObject's children causing the camera to shift is something unexpected, although I'd understand if this feature was not planned.
For?
S&Box
What can't you do?
When an object is in focus, and the drop down heirarchy is double clicked: It'll cause object focus/the camera to reposition.
How would you like it to work?
For the camera to not focus on an object when the arrow is being clicked in the heirarchy.
Additional context
When looking for a component clicking a parent to check, expanding the children to see whether the component might be there, then collapsing the children causes my camera flying across the scene.
To me collapsing a GameObject's children causing the camera to shift is something unexpected, although I'd understand if this feature was not planned.