when opening a Panel , the game crashes // since today
To Reproduce
.
Expected behavior
.
Media/Files
is older than the application specified API version of 1.2. May cause issues.
2024/10/01 11:54:06.6677 [engine/RenderSystem] Vulkan Physical Device: NVIDIA GeForce GTX 1070
2024/10/01 11:54:06.6677 [engine/RenderSystem] VK_KHR_shader_float16_int8 does not support shaderFloat16, disabling.
2024/10/01 11:54:06.7311 [engine/RenderSystem] Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet.
2024/10/01 11:54:06.7311 [engine/RenderSystem] Additional fossilize database path: R:\SteamLibrary\steamapps\common\sbox\core\vulkan_shader_cache.foz
2024/10/01 11:54:06.7311 [engine/RenderSystem] Vulkan driver version: 561.9.0.0
2024/10/01 11:54:08.0675 [Generic] Waiting for Web Auth Ticket..
2024/10/01 11:54:09.0033 [engine/RenderSystem] Loaded fossilize database in 2.27 seconds total (serial: 1.64s parallel: 0.63s)
2024/10/01 11:54:09.0033 [engine/RenderSystem] Successfully loaded Steam Shader Pre-cache database and pre-warmed registered shaders, total time: 2.27s (pre-warm time: 0.00s).
2024/10/01 11:54:09.2732 [Generic] Waiting for Web Auth Ticket..
2024/10/01 11:54:10.7181 [CompileGroup/local] Building 5 compilers
2024/10/01 11:54:15.7067 [engine/ToolsStallMonitor] Stall detected.
2024/10/01 11:54:21.5420 [engine/Engine] File sounds/kenney/ui/mouseclick1.wav missing vsnd extension (wav). Fixing for now.
2024/10/01 11:54:21.5581 [engine/Engine] File sounds/kenney/ui/maximize_008.wav missing vsnd extension (wav). Fixing for now.
2024/10/01 11:54:24.7124 [engine/AssetSystem] AssetSystem dependency data propagated in 0.65s (refreshed 3183 of 13350)
2024/10/01 11:54:24.7124 [CompileGroup/local] Building 12 compilers
2024/10/01 11:54:29.7545 [engine/ToolsStallMonitor] Stall detected.
2024/10/01 11:54:30.2302 [GameMenu] ImportCustomTypeFiles took 1.42 seconds
2024/10/01 11:54:31.7011 [GameMenu] ImportCustomTypeFiles took 1.45 seconds
2024/10/01 11:54:33.3253 [GameMenu] ImportCustomTypeFiles took 1.52 seconds
2024/10/01 11:54:35.6682 [GameMenu] Found duplicate package reference with conflicting version. Skipping... (steeldevgroup.corrugated_steel#55901, using version: 13558)
2024/10/01 11:54:37.9721 [GameMenu] Compiling assets took 2.291s
2024/10/01 11:54:38.2684 [engine/ResourceSystem] Error loading resource file "maps/untitled_3/world_visibility.vvis_c" (Error: ERROR_FILEOPEN: File not found)
2024/10/01 11:54:39.0922 [GameMenu] Building network files..
2024/10/01 11:54:40.2531 [GameMenu] ..done in 1.15s
2024/10/01 11:54:40.8327 [ToolsDll] Error calling event 'assettags.updated' on 'Editor.MainAssetBrowser' (ToPixmap must be called on the main thread!) System.Exception: ToPixmap must be called on the main thread!
at Sandbox.ThreadSafe.AssertIsMainThread(String memberName) in C:\build_work\sbox\sbox\engine\Sandbox.System\Utility\ThreadSafe.cs:line 38
at Editor.Paint.ToPixmap(Pixmap pixmap) in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Qt\Graphic\Paint.cs:line 603
at Editor.AssetTagSystem.DrawIcon(String tag) in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Assets\AssetSystem.Tags.cs:line 101
at Editor.AssetTagSystem.GetTagIcon(String tag) in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Assets\AssetSystem.Tags.cs:line 72
at Editor.AssetTagSystem.TagDefinition.get_IconPixmap() in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Assets\AssetSystem.Tags.cs:line 43
at Editor.AssetBrowser.g__SelectAssetTags|11_1(TagDefinition x) in R:\SteamLibrary\steamapps\common\sbox\addons\tools\Code\Editor\AssetBrowser\AssetBrowser.Toolbar.cs:line 68
at System.Linq.Enumerable.WhereSelectEnumerableIterator2.ToArray() at System.Linq.OrderedEnumerable1.GetEnumerator()+MoveNext()
at System.Collections.Generic.List1.InsertRange(Int32 index, IEnumerable1 collection)
at Editor.AssetBrowser.UpdateToolbarOptions() in R:\SteamLibrary\steamapps\common\sbox\addons\tools\Code\Editor\AssetBrowser\AssetBrowser.Toolbar.cs:line 80
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void* arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr args, BindingFlags invokeAttr)
Describe the bug
when opening a Panel , the game crashes // since today
To Reproduce
.
Expected behavior
.
Media/Files
is older than the application specified API version of 1.2. May cause issues.
2024/10/01 11:54:06.6677 [engine/RenderSystem] Vulkan Physical Device: NVIDIA GeForce GTX 1070
2024/10/01 11:54:06.6677 [engine/RenderSystem] VK_KHR_shader_float16_int8 does not support shaderFloat16, disabling. 2024/10/01 11:54:06.7311 [engine/RenderSystem] Unable to open Vulkan pipeline cache shadercache\vulkan\shaders.cache file - might not exist yet. 2024/10/01 11:54:06.7311 [engine/RenderSystem] Additional fossilize database path: R:\SteamLibrary\steamapps\common\sbox\core\vulkan_shader_cache.foz
2024/10/01 11:54:06.7311 [engine/RenderSystem] Vulkan driver version: 561.9.0.0
2024/10/01 11:54:08.0675 [Generic] Waiting for Web Auth Ticket.. 2024/10/01 11:54:09.0033 [engine/RenderSystem] Loaded fossilize database in 2.27 seconds total (serial: 1.64s parallel: 0.63s)
2024/10/01 11:54:09.0033 [engine/RenderSystem] Successfully loaded Steam Shader Pre-cache database and pre-warmed registered shaders, total time: 2.27s (pre-warm time: 0.00s).
2024/10/01 11:54:09.2732 [Generic] Waiting for Web Auth Ticket.. 2024/10/01 11:54:10.7181 [CompileGroup/local] Building 5 compilers
2024/10/01 11:54:15.7067 [engine/ToolsStallMonitor] Stall detected.
2024/10/01 11:54:21.5420 [engine/Engine] File sounds/kenney/ui/mouseclick1.wav missing vsnd extension (wav). Fixing for now. 2024/10/01 11:54:21.5581 [engine/Engine] File sounds/kenney/ui/maximize_008.wav missing vsnd extension (wav). Fixing for now.
2024/10/01 11:54:24.7124 [engine/AssetSystem] AssetSystem dependency data propagated in 0.65s (refreshed 3183 of 13350)
2024/10/01 11:54:24.7124 [CompileGroup/local] Building 12 compilers
2024/10/01 11:54:29.7545 [engine/ToolsStallMonitor] Stall detected.
2024/10/01 11:54:30.2302 [GameMenu] ImportCustomTypeFiles took 1.42 seconds
2024/10/01 11:54:31.7011 [GameMenu] ImportCustomTypeFiles took 1.45 seconds
2024/10/01 11:54:33.3253 [GameMenu] ImportCustomTypeFiles took 1.52 seconds
2024/10/01 11:54:35.6682 [GameMenu] Found duplicate package reference with conflicting version. Skipping... (steeldevgroup.corrugated_steel#55901, using version: 13558)
2024/10/01 11:54:37.9721 [GameMenu] Compiling assets took 2.291s 2024/10/01 11:54:38.2684 [engine/ResourceSystem] Error loading resource file "maps/untitled_3/world_visibility.vvis_c" (Error: ERROR_FILEOPEN: File not found)g__SelectAssetTags|11_1(TagDefinition x) in R:\SteamLibrary\steamapps\common\sbox\addons\tools\Code\Editor\AssetBrowser\AssetBrowser.Toolbar.cs:line 68
at System.Linq.Enumerable.WhereSelectEnumerableIterator
2024/10/01 11:54:39.0922 [GameMenu] Building network files.. 2024/10/01 11:54:40.2531 [GameMenu] ..done in 1.15s
2024/10/01 11:54:40.8327 [ToolsDll] Error calling event 'assettags.updated' on 'Editor.MainAssetBrowser' (ToPixmap must be called on the main thread!) System.Exception: ToPixmap must be called on the main thread! at Sandbox.ThreadSafe.AssertIsMainThread(String memberName) in C:\build_work\sbox\sbox\engine\Sandbox.System\Utility\ThreadSafe.cs:line 38 at Editor.Paint.ToPixmap(Pixmap pixmap) in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Qt\Graphic\Paint.cs:line 603 at Editor.AssetTagSystem.DrawIcon(String tag) in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Assets\AssetSystem.Tags.cs:line 101 at Editor.AssetTagSystem.GetTagIcon(String tag) in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Assets\AssetSystem.Tags.cs:line 72 at Editor.AssetTagSystem.TagDefinition.get_IconPixmap() in C:\build_work\sbox\sbox\engine\Sandbox.Tools\Assets\AssetSystem.Tags.cs:line 43 at Editor.AssetBrowser.
2.ToArray() at System.Linq.OrderedEnumerable
1.GetEnumerator()+MoveNext() at System.Collections.Generic.List1.InsertRange(Int32 index, IEnumerable
1 collection) at Editor.AssetBrowser.UpdateToolbarOptions() in R:\SteamLibrary\steamapps\common\sbox\addons\tools\Code\Editor\AssetBrowser\AssetBrowser.Toolbar.cs:line 80 at System.RuntimeMethodHandle.InvokeMethod(Object target, Void* arguments, Signature sig, Boolean isConstructor) at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr args, BindingFlags invokeAttr)Additional context
No response