Open DrakeFruit opened 3 hours ago
decals in old hammer maps are z-fighting with the surface they're placed on
Open any hammer map in a scene decals are z-fighting
decals shouldn't z-fight
https://github.com/user-attachments/assets/99b44098-c04e-45e4-95ca-f23dca0040d3
No response
This is because Facepunch removed static overlay from complex. I'm sure Matt plans to fix this with decals+.
Describe the bug
decals in old hammer maps are z-fighting with the surface they're placed on
To Reproduce
Open any hammer map in a scene decals are z-fighting
Expected behavior
decals shouldn't z-fight
Media/Files
https://github.com/user-attachments/assets/99b44098-c04e-45e4-95ca-f23dca0040d3
Additional context
No response