Open eEight-dev opened 3 hours ago
From what Im experiencing, the triggers got a bit busted after the update. It looks like if you disable the motion of a rigidbody while its in the trigger, the trigger will stop firing the Enter/Exit events even if you re-enable the object's motion.
https://github.com/user-attachments/assets/463404d3-c9ed-4abe-b76d-55cc8c036358
Describe the bug
2 days ago I was able to walk in this trigger multiple times and spawn multiple pistols. Now it seems like even after I exit it for the first time, it still thinks I'm inside it?
https://github.com/user-attachments/assets/1dadaffa-df26-42ac-b706-387a1b06a378
Maybe this has something to do with it: https://discord.com/channels/833983068468936704/835035328779518023/1296405717825355806
To Reproduce
Expected behavior
I expect to be able to walk in the trigger multiple times and spawn multiple pistols like before.
Media/Files
No response
Additional context
I can't zip up the project however I can add people to the github repository if needed.