Error when building render tree on LobbyCard - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at LobbyCard.<>c.b__1_1(LobbyInformation l) in MenuUI/Front/LobbyCard.razor:line 16
at System.Linq.Enumerable.WhereListIterator`1.GetCount(Boolean onlyIfCheap)
at LobbyCard.BuildRenderTree(RenderTreeBuilder __builder) in MenuUI/Front/LobbyCard.razor:line 17
at Sandbox.UI.Panel.InternalRenderTree() in C:\build_work\sbox\sbox\engine\Sandbox.Game\UI2\Panel\Panel.Razor.cs:line 106
Additional context
Only started happening after dedi server branch was merged today
Describe the bug
The lobby card panel has an NRE.
To Reproduce
Expected behavior
Should not have an NRE
Media/Files
Error when building render tree on LobbyCard - Object reference not set to an instance of an object. System.NullReferenceException: Object reference not set to an instance of an object. at LobbyCard.<>c.b__1_1(LobbyInformation l) in MenuUI/Front/LobbyCard.razor:line 16
at System.Linq.Enumerable.WhereListIterator`1.GetCount(Boolean onlyIfCheap)
at LobbyCard.BuildRenderTree(RenderTreeBuilder __builder) in MenuUI/Front/LobbyCard.razor:line 17
at Sandbox.UI.Panel.InternalRenderTree() in C:\build_work\sbox\sbox\engine\Sandbox.Game\UI2\Panel\Panel.Razor.cs:line 106
Additional context
Only started happening after dedi server branch was merged today