Facepunch / sbox-issues

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Navmesh debug draw should only render a certain distance from the camera #6963

Open lolleko opened 1 week ago

lolleko commented 1 week ago

What can't you do?

Have more than 30fps on a large scene while navmesh debug draw is enabled.

How would you like it to work?

Limit the area where the navmesh is displayed (e.g. x units around/in-front of the camera)

What have you tried?

-

Additional context

No response