[GameResource("Face Connection", "fconn", "A connection from a submodule face.", Icon = "join_left")]
public class TestResource : GameResource
{
public ConnectionData[] Connections { get; set; } = Array.Empty<ConnectionData>();
}
public class ConnectionData
{
private int Number { get; set; }
}
This appears correctly in the editor but hitting the + button throws this error:
Collection was of a fixed size.
System.NotSupportedException: Collection was of a fixed size.
at System.Array.System.Collections.IList.Insert(Int32 index, Object value)
at Sandbox.SerializedList.Insert(Int32 index, Object value) in C:\build\_work\sbox\sbox\engine\Sandbox.System\SerializedObject\SerializedList.cs:line 80
at Sandbox.SerializedList.Add(Object value) in C:\build\_work\sbox\sbox\engine\Sandbox.System\SerializedObject\SerializedList.cs:line 63
at Editor.ListControlWidget.AddEntry() in C:\My Stuff\Steam\steamapps\common\sbox\addons\tools\Code\Widgets\ControlWidgets\ListControlWidget.cs:line 83
at Editor.Widget.OnMouseClick(MouseEvent e) in C:\build\_work\sbox\sbox\engine\Sandbox.Tools\Qt\Widget.Events.cs:line 103
at Editor.IconButton.OnMouseClick(MouseEvent e) in C:\build\_work\sbox\sbox\engine\Sandbox.Tools\Widgets\IconButton.cs:line 64
at Editor.Widget.OnMouseReleased(MouseEvent e) in C:\build\_work\sbox\sbox\engine\Sandbox.Tools\Qt\Widget.Events.cs:line 75
at Managed.SourceTools.Exports.Editor_Widget_InternalMouseReleaseEvent(UInt32 self, IntPtr e) in C:\build\_work\sbox\sbox\engine\Sandbox.Tools\Interop.Tools.cs:line 22633
To Reproduce
Open the test repo
Try adding a new element to the array in the resource
Describe the bug
I have a very simple resource set up:
This appears correctly in the editor but hitting the + button throws this error:
To Reproduce
Expected behavior
Should work as expected!
Media/Files
bug_repo.zip
Additional context
No response