In the future s&box will have a scene system. You will add GameObjects that contain Components to the scene.
This repository is the staging area for this system. S&box is evolving to the point where we can put a whole game engine, unit tests and editor system in one game project.
Iterate quickly on Scene/GameObject/Component system
Create editor tools and inspectors for Scene system
Create prefab system
Create networking system
Support Scene Prefabs in Hammer
Evaluate and Create Components
Move Scene stuff to engine
Make Scene system preferred way to develop
Retire APIs that are covered by
Download repo
Add as a project in s&box
Open Hierachy and Scene windows
Open scene
Press play