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Facepunch
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sbox-sdf
Library providing marching cubes / squares mesh generation
MIT License
15
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7
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Collisions still need to exist while a mesh rebuilds.
#33
ChillBoxServers
opened
1 month ago
0
Resource is sometimes null in EnsureLayerExists, causing an error
#32
trundlr
opened
3 months ago
1
NullReferenceException in SdfChunk.ClearAsync
#31
trundlr
closed
4 months ago
1
Add the ability to await modifications sent from server when a second client joins a SDF world
#30
Nolankicks
closed
1 month ago
0
ClearAsync not clearing SdfWorld
#29
trundlr
closed
5 months ago
4
Rare System.Exception in scene!
#28
ShadowBrian
closed
6 months ago
1
"CallbackBatch.Add called outside batch for awake" error when joining an sdf world from a client
#27
Nolankicks
closed
6 months ago
6
3D SDF UV's are broken
#26
Nolankicks
closed
6 months ago
2
Getting Assert Can modify errors when the scene is not networked.
#25
Nolankicks
closed
7 months ago
1
Making Sdf2DWorld work with networking
#24
trundlr
closed
7 months ago
1
Scenefix
#23
PolSpock
closed
6 months ago
4
SDF library update to S&box Scene System
#22
PolSpock
closed
6 months ago
2
if `Trace.Body` hit an SdfWorldEntity, S&box crash
#21
PolSpock
opened
1 year ago
0
`BaseNetworkable.OnCallRemoteProcedure` memory leak
#20
PolSpock
closed
1 year ago
4
Support SdfWorld serialization
#19
trundlr
opened
1 year ago
0
SceneWorld Sdf2DWorld position does not get updated except during initialization
#18
trundlr
closed
1 year ago
2
Exception of type 'System.Exception' was thrown
#17
bakscratch
opened
1 year ago
15
Possibly inverted normals on back face of 2D SDF meshes
#16
Metapyziks
closed
1 year ago
2
Cannot convert from float to int
#15
yuberee
closed
1 year ago
2
`Sdf2DMeshWriter` generate extra indices for the same vertex
#13
PolSpock
closed
1 year ago
2
Chunk scene objects not getting deleted on clear
#12
Metapyziks
closed
1 year ago
1
Retire [RegisterSdfTypes]
#11
Metapyziks
opened
1 year ago
0
Support menu context
#10
Metapyziks
closed
6 months ago
0
3D: handle ambiguous marching cubes cases
#9
Metapyziks
opened
1 year ago
0
Layer doesn't exist! Race condition on clearing a world
#8
Metapyziks
closed
1 year ago
0
Clearing before all modifications are applied will break new modifications
#7
Metapyziks
closed
1 year ago
0
Modifications get applied too slowly, one-by-one
#6
Metapyziks
closed
1 year ago
0
Sdf2DWorld has dropped some modifications console spam renders world unusable
#5
trundlr
closed
1 year ago
0
Layers not always cleared for clients
#4
Metapyziks
closed
1 year ago
2
Client-side prediction
#3
Metapyziks
opened
1 year ago
0
Allow layers / volumes to use a noise texture for higher res mesh generation
#2
Metapyziks
closed
1 year ago
1
Rotated TextureSdfs get offset from their intended position
#1
trundlr
closed
1 year ago
2