Fallout-The-Wild-Wastelands / The-Wild-Wastelands

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The Wild Wastelands

Development Plans

Topic Status Notes
Food & Water Completed This is fully implemented!
Pipboys Removed Pipboys were removed at the start of the redesign as they are an inefficient inventory manager for Roblox gameplay.
Shift Lock Removed Shift Lock being permanently enabled made many people quit because it's honestly such an ugly way to control the camera in Third Person.
Looting Work in Progress Loot will now behave as it does in Fallout 76 rather than all items dropping in a pile upon death, changes also come to how loot spawns around the map which is now in containers rather than being on the floor.
Building Work in Progress
Interiors Work in Progress
NPC Securitrons Work in Progress We're awaiting completion of the Weaponry and Combat to continue with NPCs.
NPC Ghouls Work in Progress We're awaiting completion of the Weaponry and Combat to continue with NPCs.
Armours Work in Progress
Gambling Unstarted We are still reviewing how gambling can be made effective for the gameplay loop.
Radiation & Environmental Damage Unstarted
Weaponry & Combat Unstarted
Game Lighting Unstarted We're awaiting the completion of the map before we add dynamic lighting systems.
Faction Build Kits & Perks Unstarted
Medicines Unstarted These will only be the non-drug chems from the Fallout games.
Game Audio Unstarted We're aware how boring games can get when there is no background ambience and reactivity.