issues
search
FatLurch
/
Ammocan
GNU General Public License v3.0
1
stars
2
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Reload hint broadcast to all clients
#41
FatLurch
opened
2 years ago
0
Add ammocan models
#40
FatLurch
opened
2 years ago
0
Add CBA Versioning System
#39
FatLurch
closed
2 years ago
0
Compatibility check failure
#38
FatLurch
opened
2 years ago
1
Added BWMod Support
#37
FatLurch
closed
2 years ago
0
Fixed last mag reload bug
#36
FatLurch
closed
2 years ago
0
Last mag issue
#35
FatLurch
closed
2 years ago
0
RHS Assets with Mk19 CROWS and Duke are having issues converting all turret ammo
#34
FatLurch
closed
2 years ago
1
Update convertTurretAmmo to retain ammo count in the gun
#33
FatLurch
closed
2 years ago
0
Player reloading can be spammed
#32
FatLurch
closed
2 years ago
0
Reloading Issue with multiple turrets
#31
FatLurch
closed
2 years ago
0
Supported weapons reload at init
#30
FatLurch
closed
2 years ago
0
Add check to see if weapon is supported
#29
FatLurch
closed
2 years ago
0
Issue with reload actions for vehicles with multiple turrets
#28
FatLurch
closed
2 years ago
1
Reload hint showing up when AI need to reload
#27
FatLurch
closed
2 years ago
0
AI doesn't reload automatically
#26
FatLurch
closed
2 years ago
0
Error in loadAmmo if vehicle has no magazines in inventory
#25
FatLurch
closed
2 years ago
0
Search Gunner inventory for ammo
#24
FatLurch
opened
2 years ago
0
Deleted removeMagazines
#23
FatLurch
closed
2 years ago
0
Reload
#22
FatLurch
closed
2 years ago
0
Weapons with 1 round (e.g. TOW) don't automatically reload, etc.
#21
FatLurch
closed
2 years ago
0
On reload, prefer current ammo type
#20
FatLurch
closed
2 years ago
0
Add reload system
#19
FatLurch
closed
2 years ago
0
Add Eden editor mode
#18
FatLurch
closed
2 years ago
1
Add Zeus Mode
#17
FatLurch
closed
2 years ago
0
Add support for statics
#16
FatLurch
closed
2 years ago
0
Add Additional Addon Support
#15
FatLurch
opened
4 years ago
0
Call convertAmmo on inventory close
#14
FatLurch
closed
2 years ago
1
Turret can still top-off from a rearm vehicle
#13
FatLurch
closed
2 years ago
0
Add Mounted Weapon "slot" to vanilla inventory UI
#12
FatLurch
opened
4 years ago
0
Add fuel cans
#11
FatLurch
opened
4 years ago
0
Modularize magazine definition
#10
FatLurch
closed
4 years ago
1
RHS 1126 (M2) Not working
#9
FatLurch
closed
4 years ago
1
Need more robust ammo count function
#8
FatLurch
closed
4 years ago
2
Random Ammo gets put into weapons
#7
FatLurch
closed
2 years ago
1
Weapons that start with more than 1 ammo type wind up with 1 of each type of magazine
#6
FatLurch
closed
2 years ago
1
Remove extra mages from turret and place in inventory
#5
FatLurch
closed
4 years ago
1
Add Static Turret Support
#4
FatLurch
opened
4 years ago
2
Add Ability to use Existing magazines
#3
FatLurch
closed
4 years ago
0
Add Ability to Load New Ammo Type in Vehicle
#2
FatLurch
closed
4 years ago
0
Add empty mag removal to inventory event handler
#1
FatLurch
closed
4 years ago
1