GShade is pretty much dead now but if you want to get it working still you can use this automated patcher made by @NotNite. This will patch out the update check DRM automatically for you. It is still recommended that you look at alternatives to GShade.
With the recent controversy surrounding GShade injecting malicious code that restarts people's computers if they tried to use a third party installer to install gshade presets by bypassing the official installer (See here for details + alternatives), I would fully recommend uninstalling GShade and using alternatives like default Reshade, Stormshade, or Nvidia Freestyle/filters (note: some GShade presets might not work with these alternatives?). I will keep this repo up and try to still help people but I personally have already uninstalled GShade and can only provide limited support.
As far as I know the malicious code still exists in the GShade codebase but technically if you use the official installer and this bypass, the malicious code won't activate/shouldn't affect you. So so proceed at your own risk.
They have patched this workaround, but an easy fix is to replace your GShade64.dll
in the C:\Program Files\GShade
folder with this one from here. This is a modified version of v4.0.4 before they patched the workaround that should just work. Even if you're on v4.1.0 (and maybe above?), that file should work. When you replace your own file with the modified version, it'll be like downgrading to v4.0.4 and it shouldn't ask for updates again.
I'm not 100% sure how long this will keep working, and obviously downloading random dll files from the internet is probably bad practice but the only thing I've modified is what is detailed down below. It's really up to you if you are okay with trusting that.
This is a workaround to prevent GShade from disabling itself when a major update releases or if it can't contact the update server. This will also remove update reminder banners.
GShade's policy is to completely disable GShade effects on your game every time there is a major update for it until you update. It also completely disables effects if it can't reach their update server. In my opinion this is completely unacceptable. The reasoning for them not supporing turning off the update check is because they don't want to provide support for issues on earlier versions of GShade. Whether or not you think that is sound reasoning is up to you. In my eyes, taking control away from the user and providing a negative experience is not the way to go. If everything works for someone on a certain version of GShade, why shouldn't that person be allowed to just use that version instead of having to go through the update process and then spend hours troubleshooting if something goes wrong? I applaud and thank the team for their continued work on GShade, but this decision combined with how condescending they/the community can be towards any real feedback about this was enough to make me look for a workaround on how to stop it from checking for updates. Please keep in mind that harassing/threatening the GShade contributors about this issue is NOT the way to go. Feedback can be given without resorting to throwing a tantrum and it's my hope that the GShade contributors won't try to block this workaround since I'm expecting this will only be used by a small portion of the GShade community.
Backup the dxgi.dll
file in your game's installation folder before you begin in case something goes wrong.
Download and install HxD. This is a hex editor that we will be using to change what url the GShade dll file points to when trying to read what the latest version is. I know that site looks kinda sketch, but it's just an old site for an old program.
Run HxD as administrator.
Go to File -> Open
and open the dxgi.dll
file located in your FFXIV install folder (or whatever game you use GShade with). If you're using steam, your path should look something like this: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XIV Online\game\dxgi.dll
Once the file is open, press Ctrl + F
and type https
into the search box. The options selected should look like this:
Hit Select All
. You should see entries on the bottom of the program that look like this:
Double Click the first row. It should take you straight to where you need to be. You should see this:
These are the URLs that we need to configure. Specifically the https://api.github.com/repos/mortalitas/gshade/tags and https://storage.googleapis.com/gshade/tags.json.
With your cursor select/highlight the number blocks shown on this image:
Note: Make sure you select using the number blocks like in the image and not the "Decoded text" column that is just a representation of the data. Also worth mentioning is your "Offset (h)" column digits on the left might not match the picture and that's okay. As long as you select the number blocks exactly like in the image and both urls mentioned earlier are included, then you should be fine.
Scroll up on this page and click your current version of GShade from the files listed on this repo.
Copy the text from that file (should be a bunch of numbers). Make sure you select all the numbers and nothing else.
Go back to HxD and right click the selection you highlighted in step 6 and click Paste write
. It should look something like this:
Save the file and try to run the game, if it worked it will act like you're on the latest version and will stop telling you to update even if new versions come out afterwards.
This basically fakes the data that GShade is reading to find what the latest version is. Originally I thought just blocking the update server would be enough, but then I found out GShade disables itself if it can't pull data from the update site. So, the alternative is to have it connect to data, but have the data that it connects to be controlled by us. Since the data it wants is just a text file that literally says what version the latest is, we can just feed it a link to a raw pastebin with whatever version we want.