FelixReuthlinger / AutoMapPins

GNU Lesser General Public License v3.0
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Not an issue #2

Closed DarthPhaethon closed 1 year ago

DarthPhaethon commented 1 year ago

Wasn't sure how to otherwise get ahold of you.

Any plans for a GUI on this.?

FelixReuthlinger commented 1 year ago

What you mean with GUI? Pins are visible in game. GUI for configuration is not possible, since the game has was too many items to use default config manager for editing configs.

BaldrAdmin commented 1 year ago

@FelixReuthlinger - I checked some modding Discords, but didn't see your name over there. No bug/issue, but I wondered if it's possible to pin raft and ships? I tried adding an entry to the yaml, but it doesn't seem to pin them.

Here's what I tried (sorry, don't know how to format it correctly in this post):

ships: categoryActive: true pins: raft: categoryName: ships internalName: Raft name: Raft iconName: dot isPermanent: false isActive: true groupable: true groupingDistance: 32 karve: categoryName: ships internalName: Karve name: Karve iconName: axe isPermanent: false isActive: true groupable: true groupingDistance: 32 longship: categoryName: ships internalName: VikingShip name: Long Ship iconName: dot isPermanent: false isActive: true groupable: true groupingDistance: 32

FelixReuthlinger commented 1 year ago

well, ships are other types, but adding pins for them would also not work the same way, since they can move, where most other things that you can pin will not move. I think there are some other mods to pin ships ;)

BaldrAdmin commented 1 year ago

Ah! Okay. I'm really enjoying this new mod and thought I might be able to incorporate ships. Thanks for the quick reply!