The project aims to create an orbit based puzzle game on mobile devices with high influence from the desktop game Kerbal Space Programm. For the static orbit prediction of planets Keplerian elements and their laws of planetary motion are used. The dynamic predictions for the user-controlled spaceship use a performance adapted gravity system approach and simple Newtonian calculations.
To reduce the risk of feature creeping three design pillars have been defined that need to be addressed and may not be contradicted by additional features or content. These design pillars are:
Users are able to download the latest prototypes/builds from Google Drive. and sessions in which the user is observed while using the prototype are done.
See Link for more information.