A C# plugin loader for Monster Hunter World based on .NET 8.0.
For more detailed documentation and tutorials, visit the wiki.
For more detailed instructions visit the wiki.
SharpPluginLoader.Core
NuGet package. SharpPluginLoader.Core.IPlugin
interface.nativePC/plugins/CSharp
. Assemblies are also allowed to be in subdirectories.git clone --recursive git@github.com:Fexty12573/SharpPluginLoader.git
Developer PowerShell for Visual Studio
vcpkg integrate install
Developer PowerShell for Visual Studio
cd SharpPluginLoader\dependencies\cimgui\
cmake -B . -G 'Visual Studio 17 2022'
mhw-cs-plugin-loader.sln
Build -> Build Solution
mhw-cs-plugin-loader
project properties, make sure the Debug configuration is selected and go to General > Debugging. Here set the Debugger Type to Mixed (.NET Core).python -m venv venv
venv\Scripts\activate
pip install -r requirements.txt
mkdocs serve
If you would like to contribute, feel free to fork the repository and make a PR. If you would like to join the core development team you can contact me on Discord @fexty.