AnimHost connects animation generators to Digital Content Creation applications, on-set tools like VPET or Game Engines in general. It explores enhanced XR production processes for animated films, utilising machine learning with a “fair use of data” and an “artists in the loop” approach.
AninHost web site: https://research.animationsinstitut.de/animhost
Follow these steps to set up the project on your local machine:
git clone --recurse-submodules https://github.com/FilmakademieRnd/AnimHost.git
cd AnimHost
build
in the project directory:
mkdir build
build
directory:
cd build
../AnimHost
with the path to the source code if it's not in the parent directory:
cmake -G "Visual Studio 17 2022" ../AnimHost
--config
option:
cmake --build . --config Release
AnimHost is a development by Filmakademie Baden-Wuerttemberg, Animationsinstitut R&D Labs in the scope of the EU funded project MAX-R (101070072).
This project has received funding from the European Union's Horizon Europe Research and Innovation Programme under Grant Agreement No 101070072 MAX-R.
AnimHost is a open-sorce development by Filmakademie Baden-Wuerttemberg's Animationsinstitut.
The framework is licensed under MIT. See License info file for more details.