Flow86 / Additional-Buildcraft-Objects-Mod

This mod adds additional Pipes and Items to Buildcraft
http://www.minecraftforum.net/index.php?app=forums&module=forums&section=findpost&pid=8920844
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Additional Buildcraft Objects

Additional Buildcraft Objects

Minecraft Forum: http://www.minecraftforum.net/index.php?app=forums&module=forums&section=findpost&pid=8920844

Download Links: http://www.siedler25.org/uploads/minecraft/AdditionalBuildcraftObjects/

Please report any bugs to GitHUB: https://github.com/Flow86/Additional-Buildcraft-Objects-Mod

License

AdditionalBuildcraftObjects is open-source.

It is distributed under the terms of my Open Source License.

It grants rights to read, modify, compile or run the code.

It does NOT grant the right to redistribute this software or its modifications in any form, binary or source, except if expressively granted by the copyright holder.

Items

Gate Settings Duplicator

With the Gate Settings Duplicator you can simply copy and paste Gate Settings.
Right-Click on gate will copy the settings.
Sneak+Right-Click will paste it.

Pipes

Round Robin Transport Pipe

will change output per item(stack)

Insertion Transport Pipe

Insertion Pipes given the choice between putting a item in the pipe in to an inventory (A chest or a furnace) and passing it along to another pipe, the Insertion Pipe will always try to add the item to the inventory.

This pipe is very useful for feedback loops as it forces the item to go in to the last machine if it can.

Extraction Transport Pipe

Extraction Pipe is the opposite of the Insertion Pipe. If the pipe can choose between an inventory and another pipe the pipe will always go with the next pipe. Also this pipe behaves the same as a wood pipe where it will pull items out of an inventory if the pipe has an active redstone engine applied to it.

This pipe is useful for tight spaces where you do not want a pipe to accidentally fill a chest or machine.

Bounce Transport Pipe

This pipe will cause whatever enters the pipe to come back out the way it came unless the pipe is powered by redstone, then it behaves as a normal pipe.

Crossover Transport Pipe

This pipe will direct material entering it to the pipe (or something accepting material, like chests) directly across from it. If no such pipe exists, a random direction is chosen.

Compactor Transport Pipe

Combines items(tacks) to larger itemstacks (currently to itemstacks >= 16 items)
can be toggled/switched by ABO-Actions and Redstone

Valve Pipe

acts like a (golden) wooden pipe (without need of wooden engine)
can be toggled/switched by ABO-Actions and Redstone

can empty a full tank with enough (=full) pressure for two golden pipes in seconds!

Golden Iron Waterproof Pipe

acts like a iron pipe with speed of a golden pipe

Balancing Waterproof Pipe

balances liquid of connected tanks

Thanks to Oxygene13 for his idea :-)

Diamond Waterproof Pipe

acts like a diamond pipe but for liquids. every filter item not being a bucket or liquid gets ignored.

Power Switch Pipe

acts as lever for power pipes
can be toggled/switched by ABO-Actions and Redstone

Directed Kinesis Pipe

acts as a diode/iron pipe for kinesis pipes

Distribution Kinesis Pipe

acts as a power distributor - every filter line which has an item in it is "open" to receive power

Water Pump Pipe

soaks water from a source block below it

Triggers

Safe-Engine Trigger

acts like the blue & green state trigger, so it will be active as long the engines are "blue" or "green"

i.e power them up via an AND gate and an external wire signal, but have an "emergency stop"

Actions

Switch On Pipe

activates the pipe as long as the action is active (On/Off via Signal)
a pipe toggled "on" will be set to off if switch-on is deactivated

Toggle On Pipe

activates the pipe and keeps it activated until a ToggleOff/SwitchOn occurs (On via Signal)

Toggle Off Pipe

deactivates the pipe (Off via Signal)


Changelog:


Recipe Images generated by Advanced Recipe Generator