FluBBaOfWard / NitroSwan

Bandai WonderSwan (Color/Crystal) & Benesse PocketChallenge V2 emulator for the Nintendo DS(i)/3DS.
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bandai-wonderswan emulator nintendo-ds wonderswan

NitroSwan V0.6.6

The WonderSwan logo

This is a Bandai WonderSwan (Color/Crystal) & Benesse PocketChallenge V2 emulator for the Nintendo DS(i)/3DS.

How to use

  1. Create a folder named "nitroswan" in either the root of your flash card or in the data folder. This is where settings and save files end up.
  2. Now put game/bios files into a folder where you have (WonderSwan) roms, max 768 files per folder, filenames must not be longer than 127 chars. You can use zip-files (as long as they use the deflate compression). CAUTION! Games that require SLOT-2 RAM can not be used with zip-files!
  3. Depending on your flashcart you might have to DLDI patch the emulator.

The save files should be compatible with most other WonderSwan emulators.

When the emulator starts, you can either press L+R or tap on the screen to open up the menu. Now you can use the cross or touchscreen to navigate the menus, A or double tap to select an option, B or the top of the screen to go back a step.

To select between the tabs use R & L or the touchscreen.

Hold Start while starting a game to enter the boot rom settings, the internal EEPROM is saved when saving settings.

Since the DS/DS Lite only has 4MB of RAM you will need a SLOT-2/GBA cart with RAM to play games larger than 2MB.

Menu

File

Options

About

Some info about the emulator and game...

Controls

WonderSwan

Start is mapped to WS Start.
Select is mapped to WS Sound.
In horizontal games the d-pad is mapped to WS X1-X4. A & B buttons are mapped to WS A & B.
Holding L or R maps the dpad to WS Y1-Y4.

In vertical games the d-pad is mapped to WS Y1-Y4. A, B, X & Y are mapped to WS X1-X4.

In alternate layout it is the same as normal horizontal, except L, R, X & Y are
mapped to WS Y1-Y4. To open the menu use L+Select.

Pocket Challenge V2

Dpad is mapped to up, down, left & right.
L is mapped to Escape.
R & X is mapped to View.
A is mapped to Clear.
B is mapped to Circle.
Y is mapped to Pass.

Games

There are 3 games that I know of that has serious problems.

There are a couple of games that have visual glitches.

Credits

Huge thanks to Loopy for the incredible PocketNES, without it this emu would probably never have been made.
Thanks to:
Ed Mandy (Flavor) for WonderSwan info & flashcart. https://www.flashmasta.com
Koyote for WonderSwan info.
Alex Marshall (trap15) for WonderSwan info. http://daifukkat.su/docs/wsman/
Guy Perfect for WonderSwan info http://perfectkiosk.net/stsws.html
asie for info and inspiration.
Godzil for the boot rom stubs. https://github.com/Godzil/NewOswan
lidnariq for RTC info.
plasturion for some BnW palettes.
Dwedit for help and inspiration with a lot of things. https://www.dwedit.org

Fredrik Ahlström

X/Twitter @TheRealFluBBa

https://www.github.com/FluBBaOfWard