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Fordi
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P2PPU
A NES-like Picture Processing Unit for the Pixel 2.0 by Rabid Prototypes
https://www.kickstarter.com/projects/rabidprototypes/pixel-20-the-arduino-compatible-smart-display
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[Hands-off] Add sprites to render framerate as HUD
#14
Fordi
closed
7 years ago
1
[Free-for-all] Implement ST7735 driver / ensure compatibility with MK64FX512VMD12 (Teensy 3.5) and MK20DX256VLH7 (Teensy 3.2)
#13
Fordi
closed
7 years ago
0
[Hands-off] Make the resource prep script usable for the general public
#12
Fordi
closed
7 years ago
0
[Free-for-all] Implement DMA SPI for PPUDriver_SSD1351
#11
Fordi
closed
7 years ago
1
[Hands-off] Treat `NO_PALETTE` as `Grays`
#10
Fordi
closed
7 years ago
0
[Hands-off] Steal bits from tile references for vertical/horizontal flip
#9
Fordi
closed
7 years ago
0
[Hands-off] Add masking flags for layers.
#8
Fordi
closed
7 years ago
1
[Hands-off] Swap bitmask for tile/palette reference
#7
Fordi
closed
7 years ago
0
[Free-for-all] Add second background layer and foreground layer.
#6
Fordi
closed
7 years ago
0
[Hands-off] Figure out how to pass tiles/palettes in as arguments
#5
Fordi
closed
7 years ago
0
[Hands-off] Migrate `Tile` structure to uint32_t[8]
#4
Fordi
closed
7 years ago
0
[Free-for-all] Generalize code for other microcontroller/Screen combinations.
#3
Fordi
closed
7 years ago
2
[Free-for-all] render() has to loop through all the sprites in order to correctly render sprites
#2
Fordi
closed
7 years ago
0
[Free-for-all] Tile addressing doesn't seem to work correctly
#1
Fordi
closed
7 years ago
0