FosterFramework / Foster

A small C# game framework
MIT License
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Port Blah's D3D11 Implementation to Foster #2

Closed NoelFB closed 4 months ago

NoelFB commented 1 year ago

I haven't ported the D3D11 implementation yet, but it should be fairly straightforward based on Blah's implementation.

Existing stub file here.

Blah's original implementation here.

NoelFB commented 4 months ago

Opting not to do this in favor of using SDL3's GPU API when it's ready https://github.com/FosterFramework/Foster/issues/1