Foster
Foster is a small cross-platform 2D game framework in C#.
★ very work in progress! likely to have frequent, breaking changes! please use at your own risk! ★
To use the framework either
- add a refence to the NuGet package,
- or clone this repository and add a reference to
Foster/Framework/Foster.Framework.csproj
.
There is a Samples repo which contains various demos and examples that can help you get started.
Check out Discussons or Discord to get involved.
Dependencies
Platform Library
Rendering
- Implemented in OpenGL for Linux/Mac/Windows and D3D11 for Windows.
- Separate Shaders are required depending on which rendering API you're targetting.
- Planning to replace the rendering implementation with SDL3 GPU when it is complete.
Notes
- Taken a lot of inspiration from other Frameworks and APIs, namely FNA.
- This is the second iteration of this library. The first can be found here.
- Contributions are welcome! However, anything that adds external dependencies or complicates the build process will not be accepted.