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Our currently-supported game engine supports "question sets" which are shown sequentially if there are more than one. Support this feature, and allow locking of a question set behind a minimum total s…
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Hi Max,
Here's an idea for a network game engine:
```python
import logging
import time
import hou
from PySide2 import QtCore, QtWidgets, QtGui
logger = logging.getLogger(__name__)
de…
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I've seen `editor/CMakeLists.txt` and its lines about importing code from `./../src/` look like a kludge because of repeating lines.
I think it's better to move engine to another subdirectory so yo…
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Hi Everyone,
Over the past month, I've been developing a game engine for Quantum Go! You can check it out here: [`github.com/SameerDalal/QuantumGo_Engine`](https://github.com/SameerDalal/QuantumGo_…
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Right now i am leaning towards Godot for my game but I am also considering Phaser, and maybe T-Engine 4.
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**Could you sometime add an executor to test the ### game engine please?**
iKiwo updated
1 month ago
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**Project description**
Now that we have access to Unreal Engine 5's source code, it would be nice to have a ue5 package which corresponds to the main branch of UE5 `ue5-main`.
The [quick start](…
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[Godot](https://godotengine.org/) has become a pretty dominant game engine as of 2024. It should be added next to Unity and Unreal.
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I want to make a mod for a game that uses its custom unreal engine, are there any tutorials how to make it?
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It would be great to see examples of game engines we can use, along with tutorials on installation, configuration, and game play. Additionally, it would be exciting to incorporate AI into this project…