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Is it possible?
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## Summary
Unity and Godot are two of the most popular game engines currently used. This proposal's deliverables would be SDK extensions to either of the game engines to allow integration with o1js…
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I have built and installed source engine for hl2, but i have no idea how to use it. i'm planning on using it for gmod. so do i drag'n drop the new engine over the old one? Or is there a tutorial or gu…
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**Project description**
Now that we have access to Unreal Engine 5's source code, it would be nice to have a ue5 package which corresponds to the main branch of UE5 `ue5-main`.
The [quick start](…
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How can the Phaser game engine be used with OPZK? Could you provide a demo?
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`Engine.` constants are available everywhere but `Game.` ones aren't. In particular `explosions.lua` has no access to `Game.gameSpeed`, which is essentially an engine constant.
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Now that we've decided on our new rendering engine(check #824), we need to update the logic to use the engine and the update the game logic.
- [x] #4
- [x] reference existing issues by mentioning…
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**Could you sometime add an executor to test the ### game engine please?**
iKiwo updated
3 months ago
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I've seen `editor/CMakeLists.txt` and its lines about importing code from `./../src/` look like a kludge because of repeating lines.
I think it's better to move engine to another subdirectory so yo…
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I just discovered CharMorph coming from MB-lab and it really was a good surprise for me as it improves on the character creation experience.
This issue is a proposal to add a better export support fo…