![MoreCulling Icon](https://github.com/fxmorin/MoreCulling/blob/master/src/main/resources/assets/moreculling/MoreCulling.png?raw=true)
# More Culling
[![Mod Environment](https://img.shields.io/badge/Enviroment-Client-blue?style=round)](https://github.com/fxmorin/moreculling)
[![Latest Minecraft Version](https://img.shields.io/badge/Latest%20MC%20Support-1.20.5-green?style=round)](https://github.com/fxmorin/moreculling/releases)
[![Hits Of Code](https://hitsofcode.com/github/fxmorin/moreculling?branch=master)](https://github.com/fxmorin/moreculling)
[![FX's Modding Discord](https://img.shields.io/discord/636633673524969483?logo=discord)](https://discord.gg/SGFDrvA)
[![Modrinth Downloads](https://img.shields.io/modrinth/dt/moreculling?color=00AF5C&label=downloads&style=round&logo=modrinth)](https://modrinth.com/mod/moreculling)
[![GitHub Downloads via the Releases section](https://img.shields.io/github/downloads/fxmorin/moreculling/total?style=round&logo=github)](https://github.com/fxmorin/moreculling)
### A mod that changes how multiple types of culling are handled in order to improve performance
###### Culling is when you don't render things that the player can't see, to improve performance
**Make sure to report any bugs [here](https://github.com/fxmorin/moreculling/issues)!**
**Head over to the [wiki](https://github.com/fxmorin/MoreCulling/wiki) for information on:**
What's Culled, Performance, Compatibility, Bug Fixes, and more!
More Info
Feel free to contribute to the project. Make sure to star the project to help out!
Check out MoreCullingExtra for extra culling features
My other optimization/bugfix mods:
Feel free to contribute to the project!
I'm also fine if you use this mod in your modpacks, just make sure to mention it.
However, I don't allow clients or other mods to merge this mod without permission, if you would like to use this mod in your client or another mod please contact me.