Closed ChapperNi closed 1 week ago
I will have a look. Also are you using the workshop version or the code from GitHub?
I found the root cause but I'm not even sure why that's a thing. this should be I will push a work-around for this, there is absolutely nothing in the Source SDK that deals with those 🤷♂️
Edit: Looks like newer Source games use this according to Rubat.
This should be fixed, let me know if you run into any other issues.
the trigger_once entity is causing some maps trigger_teleport to not function, i used Icarus Project 1&2's starting teleporter as an example. deleting trigger_once.lua in the entities folder makes them work again