Open Calinou opened 2 months ago
This seems to imply AL2 will be integrated into FidelityFX SDK soon, along with an AL2 version that properly supports Frame Generation, as the current AL2 SDK version does not.
There will be an update to the public version of FSR 3.1 which will include the AntiLag2DX12::SetFrameGenFrameType() call just before the internal Present call. The Cauldron sample that comes with FSR will show the AL2 API being called in the right place with frame gen enabled.
FSR 3.1.1 that supports AL2 is now publicly available.
The README says (emphasis mine):
FSR 3.1 is open source at https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK, so is this notice still relevant?