GTNewHorizons / Angelica

OptiFine replacement for 1.7.10
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Multiblocks texture blinking #438

Open SKProCH opened 7 months ago

SKProCH commented 7 months ago

Your GTNH Discord Username

skproch

Mod Version

angelica-1.0.0-alpha38

Java Version

Java 21

Graphics Card Vendor

NVidia

Bug Report

Sometimes some multiblock structure blocks recolors to wrong texture, e.g. this distillery:

image

https://github.com/GTNewHorizons/Angelica/assets/29896317/d2aecd98-aab2-4683-a523-4600342b8e02

image

Currently noticed it on the distillation tower and algae pond. Perhaps this is reflected in other multiblocks too, but I didn’t notice yet.

Bug reproduceable among client restarts.

Mod List or GTNH Pack Version

GTNH 2.6.0-beta3

Final Checklist

ButterChild commented 7 months ago

2024-05-02_13 09 29 2024-05-02_13 12 04 2024-05-02_13 12 41 2024-05-02_13 07 20 I'm having the same problem with 2.6.0 The wrong textures I could identify are Clean Stainless Steel Machine Casing and Advanced Iridium Plated Machine Casing and Fusion Machine Casing MK II

BobGoldham commented 6 months ago

2024-05-16_17 16 43 This is extremely noticable on a MDT, but does not seem to happen at all on MVF or MEBF. No idea if this information is at all helpful, but I thought I'd point it out.

SKProCH commented 6 months ago

Seems like this is related to Clean Stainless Steel Machine Casing (and probably Advanced Iridium Plated Machine Casing as @BobGoldham mentioned), since it happens on different multis, e.g. neutron activator also has this issue for Clean Stainless Steel Machine Casing.

SKProCH commented 4 months ago

Also happens on [Basic] Photolithographic Framework Casing

P.S. Still reproduceable in beta1

OvermindDL1 commented 4 months ago

Huh, that's the same that I've seen on AE2 skystone in meteors before... Kind of flickery between states...

LjeDamos commented 4 months ago

F3+A seems to temporary fix it for some time.