OptiFine replacement for 1.7.10
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Angelica
CurseForge | Modrinth
The little Angle [sic] that supports shaders while saving your fps from a certain death -boubou
Is it obtuse, or accute? -Caedis
It's a cute angle -mitchej123
Beta Quality - Here there be Dragons
Shaders sneak preview - Please don't report issues yet, but please do submit fixes
Complementary & BSL mostly function, but have some bugs
Sildurs, Seus, and any other shader probably doesn't work
Required Dependencies
UniMixins >= 0.1.14
GTNHLib >= 0.3.2
NOTE: Some mods are not required, but a specific version is required if present - see: Permanent Incompatibilities
below.
Known (temporary) Incompatibilities
Forge Relocation - Currently non Thread Safe; safe if not in use
ProjectRed Frames - Currently non Thread Safe; safe if not in use'
Potential Incompatibilities
EndlessIDs - Compat commits have been made, might work, might not - not fully tested
Known Incompatibilities
FalseTweaks - Not currently planned (Looking for volunteers) [Might work if you effectively disable most of the mod]
SmoothFont - Not currently planned (Looking for volunteers)
RPLE - Not currently planned (Looking for volunteers)
Permanent Incompatibilities
Optifine [Disabled, won't fix]
Fastcraft [Disable, won't fix]
BetterFPS [Won't fix]
LWJGL3ify 1.5.4 and below - Use the latest version available, 1.5.7+
ArchaicFix 0.6.2 and below - Use 0.7.0 or above
Hodgepodge 2.4.3 and below - Use 2.4.4 or above
CodeChickenCore /Lib <1.2.0 - Threading issues, use 1.3.0+
Neodymium - Untested, but unlikely to be compatible. (Chunk Meshing is definitely incompatible, other features might work depending on config)
Credits
ShadersMod
Original ShadersMods: karyonix, sonic ether, id_miner, daxnitro
eigenraven, Caedis, glowredman, and mitchej123 for the conversion of ASM to Mixin
eigenraven and vlaetansky for getting the original ShadersMod compiling again
ArchaicFix
Includes graphic enhancements from ArchaicFix by embeddedt under the LGPL
NotFine
Includes modified version of NotFine by jss2a98aj under the LGPL
Iris Shaders
The Iris Team: coderbot, IMS212, Justsnoopy30, FoundationGames
Asek3 for the Iris Forge port Oculus
Backported code under the LGPL
Sodium
JellySquid & the CaffeineMC team, for making Sodium in the first place
Embeddedt for Embeddium under the LGPL 3.0
Reese's Sodium Options
Neodymium
Makamys for Neodymium - Various Tessellator -> Quad functionality taken under the LGPL 3
MCPatcherForge
Original MCPatcher : Paul Rupe
Forge version : Mist475 under LGPL 3.0 with default ctm textures for glass and bookshelves by DarkBum under CC-BY-SA
HUDCaching
Created by Moulberry , backported from Patcher mod by Alexdoru under the CC-BY-SA-NC 4.0 license
Angelica
mitchej123, Omni, Makamys, Embeddedt, NanoLive, Caedis, Cardinalstar, Alexdoru, Eigenraven, mist475, Clepto for helping get Angelica up and running!
IMS, jss2a98aj, || dbp ||, roadhog360 for advice and moral support
Forge 1.12+
Some files have been taken from Minecraft Forge under the LGPL 2.1 license and are marked as such
FRAPI and Indigo
Model building API heavily inspired by/copied from Fabric's; upstream may use it under the original Apache 2.0
license, see LICENSE in com.gtnewhorizons.angelica.models
Dynamic Lights