GTNH-Web-Map is a fork of Dynmap (a server side addon which adds a browser accessible shared map for your players) with the explicit goal of improving support for 1.7.10 mods and the contents of the GTNH mod pack. GWM is only available as a Forge mod at this time.
Latest releases are available on the GWM GitHub page: https://github.com/GTNewHorizons/GTNH-Web-Map/releases
/dynmap fullrender <dim>
can be used to force a re-render of the maps of a dimension. Otherwise it'll only render new or modified chunks.
<dim>
can be world
or whatever you call it in your server.properties for overworldDIM-1
for Nether, DIM1
for the End, DIM28
for the Moon etc. To find the number, consider using /cofh tps
.DIM180
is typically the name of the first personal dimension./dynmap fullrender <dim>:<mapname>
can be used to only render a particular map instead of all maps of that dimension. By default you probably have flat
, surface
and cave
./dynmap pause all
. Remember to resume with /dynmap pause none
when you are done!
/dmap worldset <dim> enabled:false
hides all maps from /dmap worldset <dim> order:1
moves /dmap mapadd <dim>:<mapname> title:<"map-title"> perspective:<perspective-id> shader:<shader-id> lighting:<lighting-id>
can be used to add a map. See example below./dynmap pause all
/dmap mapadd world:surfaceNE title:"Surface NE" perspective:iso_NE_30_hires shader:stdtexture lighting:shadows mapzoomin:1
/dmap mapadd world:surfaceNW title:"Surface NW" perspective:iso_NW_30_hires shader:stdtexture lighting:shadows mapzoomin:1
/dmap mapadd world:surfaceSW title:"Surface SW" perspective:iso_SW_30_hires shader:stdtexture lighting:shadows mapzoomin:1
/dynmap pause none
webserver-port: 8123
on approximately line 311. The commented out port in the beginning of the file is something completely different, don't touch unless you know what you're doing.