GaijinEntertainment / DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT
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Built it myself (no prebuilt) , and these errors came up. (new to dagor pls help) #18

Closed marcikaa78 closed 8 months ago

marcikaa78 commented 9 months ago

These errors were at TestGI Screenshot 2023-11-18 143004 Screenshot 2023-11-18 143033

This error was at DaEditor Screenshot 2023-11-18 144145

That was at DargBox Screenshot 2023-11-18 144911

Please help me with this.

PS.: sorry if im annoying, I'm new :), and how to edit daEditor (and tools) like editing the splash screen editing the editor ui, and how to create a new project

NicSavichev commented 9 months ago

Did you unpack *-base.7z (tools and samples folders) prior to building? It seems not. These archives contain binary data needed for tools and samples (binary data is not included to repo, it is to be downloaded from 'Releases' page)

marcikaa78 commented 9 months ago

Thank you. And can you edit the daEditor code? (Splash screen, dialogs, tools, etc..) If yes where do I find it?

NicSavichev commented 9 months ago

Thank you. And can you edit the daEditor code? (Splash screen, dialogs, tools, etc..) If yes where do I find it?

daEditorX itself is here prog/tools/sceneTools/daEditorX and base GUI libs are here: prog/tools/libTools/propPanel2 prog/tools/libTools/sepGui prog/tools/libTools/winGuiWrapper

marcikaa78 commented 9 months ago

And what is DargBox? (sorry for many questions)

NicSavichev commented 9 months ago

And what is DargBox? (sorry for many questions)

DargBox is tool to test GUI (daRg stays for dagor reactive gui)

marcikaa78 commented 9 months ago

How to create a project and necessary .blk files?

NicSavichev commented 9 months ago

How to create a project and necessary .blk files?

For now I advise cloning (copying on of existing samples to new project folder and change as needed)

marcikaa78 commented 9 months ago

How to create a mp in daEditorX?

NicSavichev commented 9 months ago

How to create a mp in daEditorX?

what is 'mp' ?

marcikaa78 commented 9 months ago

Sorry it meant to be map

NicSavichev commented 9 months ago

Sorry it meant to be map

As for project, I would suggest using cloning for locations too Copy whole folder in levels/ for new name and rename *.level.blk to suit new name