GaijinEntertainment / DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT
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How to get sources used by some of the includes? #33

Open wavedao opened 8 months ago

wavedao commented 8 months ago

./DagorEngine-dagor_2024_01_02\prog\gameLibs\publicInclude\dasModules\aotBallistics.h:#include <gamePhys/ballistics/projectileBallistics.h> ./DagorEngine-dagor_2024_01_02\prog\gameLibs\publicInclude\dasModules\aotBallistics.h:#include <gamePhys/ballistics/shellBallistics.h>

I can't find the 'gamePhys/ballistics' folder in the code base. Thanks, if someone can point me in the correct direction.

NicSavichev commented 8 months ago

They are not published (not needed and will not be published). I will try to remove references to them

Capewearer commented 8 months ago

By the way, there are some Xbox references in code. Should they also be removed?

NicSavichev commented 8 months ago

By the way, there are some Xbox references in code. Should they also be removed?

Unless this reveals any xbox API (names of header files or functions) it not prohibited. If it uses the same API as for windows then it also hardly can be removed.